[WHB] DEBUG: "GameRules" found "0x9313668"
[WHB] Version: 1.5.620 Windows
[WHB] Success: Build HLDS version defined Windows "5758"
[WHB] Success: Configuration executed.
[WHB] DEBUG: "SVS" found "0x39A6160"
[WHB] DEBUG: "client_t" determined the size of a the structure "20504"
[WHB] DEBUG: "SV_Move" function "FOUND" "0x3636490"
[WHB] DEBUG: "SV_EmitEvents" function "FOUND" "0x360B640"
[WHB] Error: Patch fail.[/spoiler]
Log
[spoiler=]L 10/07/2015 - 13:49:00: Log file started (file "valve/addons/whblocker/logs/L_07_10_2015.log") (dir "valve") (mod "Half-Life: Classic") (version "1.5.620")
L 10/07/2015 - 13:49:00: Success: Configuration executed.
L 10/07/2015 - 13:49:00: DEBUG: "SVS" found "0x39A6160"
L 10/07/2015 - 13:49:00: DEBUG: "SV_CheckTimeouts" function "FOUND" "0x360B467"
L 10/07/2015 - 13:49:00: DEBUG: "client_t" address of a structure "FOUND" "0x360B487"
L 10/07/2015 - 13:49:00: DEBUG: "client_t" determined the size of a the structure "20504"
L 10/07/2015 - 13:49:00: DEBUG: "SV_Move" function "FOUND" "0x3636490"
L 10/07/2015 - 13:49:00: DEBUG: "SV_EmitEvents" function "FOUND" "0x360B640"
L 10/07/2015 - 13:49:00: DEBUG: "SV_WriteEntitiesToClient" function "FOUND" "0x360C566"
L 10/07/2015 - 13:49:00: DEBUG: "SV_EmitEvents" address was "FOUND" inside "SV_WriteEntitiesToClient" function "0x360C5BB"
L 10/07/2015 - 13:49:00: DEBUG: "SV_EmitEvents" function "PATCH SUCCEED" "0x360C5BB"
L 10/07/2015 - 13:49:00: DEBUG: "EV_PlayReliableEvent" function "FOUND" "0x35D91D0"
L 10/07/2015 - 13:49:00: DEBUG: "EV_Playback" function "FOUND" "0x35D93E7"
L 10/07/2015 - 13:49:00: DEBUG: "EV_PlayReliableEvent" address was "FOUND" inside "EV_Playback" function "0x35D95B3"
L 10/07/2015 - 13:49:00: DEBUG: "EV_PlayReliableEvent" function "PATCH SUCCEED" "0x35D95B3"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" function "FOUND" "0x3606060"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_1" function "0x35D7A8F"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x35D7A8F"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_2" function "0x3613C9C"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3613C9C"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_3" function "0x3613DA5"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3613DA5"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_4" function "0x3614362"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3614362"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_5" function "0x361447B"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x361447B"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_6" function "0x3614CF5"
L 10/07/2015 - 13:49:00: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3614CF5"
L 10/07/2015 - 13:49:00: DEBUG: "PF_Remove_I" function "FOUND" "0x35D8B40"
L 10/07/2015 - 13:49:00: DEBUG: "ED_Free" address was "FOUND" inside "PF_Remove_I" function "0x35D8B47"
L 10/07/2015 - 13:49:00: DEBUG: "ED_Free" function "PATCH SUCCEED" "0x35D8B47"
L 10/07/2015 - 13:49:00: DEBUG: "PF_BuildSoundMsg_I" function "FOUND" "0x35DB300"
L 10/07/2015 - 13:49:00: DEBUG: "PF_BuildSoundMsg_I" patch address to inside function in "PF_BuildSoundMsg_I" "PATCH SUCCEED" "0x35DB300"
L 10/07/2015 - 13:49:00: DEBUG: "MSG_StartBitWriting" function "FOUND" "0x35A5D10"
L 10/07/2015 - 13:49:00: DEBUG: "MSG_WriteBits" function "FOUND" "0x35A5DA0"
L 10/07/2015 - 13:49:00: DEBUG: "MSG_WriteBitVec3Coord" function "FOUND" "0x35A64F0"
L 10/07/2015 - 13:49:00: DEBUG: "MSG_EndBitWriting" function "FOUND" "0x35A5D50"
L 10/07/2015 - 13:49:00: DEBUG: "SV_LookupSoundIndex" function "FOUND" "0x36063A0"
L 10/07/2015 - 13:49:00: DEBUG: "SZ_GetSpace" function "FOUND" "0x35A6A60"
L 10/07/2015 - 13:49:00: Success: Patch executed.
L 10/07/2015 - 13:49:00: Success: Build HLDS version defined Windows "5758" (valve)
L 10/07/2015 - 13:49:00: Settings: ->
debug - "3"
esp - "1"
smooth - "1"
smoothout - "1"
smoothent - "45"
decalfix - "1"
antinoflash - "1"
alphaflash - "255"
team - "0"
fov - "1"
solid - "2"
bot - "1"
barrel - "1"
blockent - "0"
hlfix - "1"
metacall - "0"
blocktype - "1"
sndbuf - "0"
skytrace - "0"
L 10/07/2015 - 13:49:00: DEBUG: "GameRules" found "0x9313650"
L 10/07/2015 - 13:49:00: Changelevel Server (map "stalkx") (maxplayers "24") (use "global_svs->maxplayers")
L 10/07/2015 - 13:49:00: DEBUG: "GameRules" found "0x9313650"
L 10/07/2015 - 13:49:00: Changelevel Server (map "stalkx") (maxplayers "24") (use "global_svs->maxplayers")
L 10/07/2015 - 13:49:25: Success: Configuration executed.
L 10/07/2015 - 13:49:25: DEBUG: "SVS" found "0x39A6160"
L 10/07/2015 - 13:49:25: DEBUG: "SV_CheckTimeouts" function "FOUND" "0x360B467"
L 10/07/2015 - 13:49:25: DEBUG: "client_t" address of a structure "FOUND" "0x360B487"
L 10/07/2015 - 13:49:25: DEBUG: "client_t" determined the size of a the structure "20504"
L 10/07/2015 - 13:49:25: DEBUG: "SV_Move" function "FOUND" "0x3636490"
L 10/07/2015 - 13:49:25: DEBUG: "SV_EmitEvents" function "FOUND" "0x360B640"
L 10/07/2015 - 13:49:25: DEBUG: "SV_WriteEntitiesToClient" function "FOUND" "0x360C566"
L 10/07/2015 - 13:49:25: DEBUG: "SV_EmitEvents" address was "FOUND" inside "SV_WriteEntitiesToClient" function "0x360C5BB"
L 10/07/2015 - 13:49:25: DEBUG: "SV_EmitEvents" function "PATCH SUCCEED" "0x360C5BB"
L 10/07/2015 - 13:49:25: DEBUG: "EV_PlayReliableEvent" function "FOUND" "0x35D91D0"
L 10/07/2015 - 13:49:25: DEBUG: "EV_Playback" function "FOUND" "0x35D93E7"
L 10/07/2015 - 13:49:25: DEBUG: "EV_PlayReliableEvent" address was "FOUND" inside "EV_Playback" function "0x35D95B3"
L 10/07/2015 - 13:49:25: DEBUG: "EV_PlayReliableEvent" function "PATCH SUCCEED" "0x35D95B3"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" function "FOUND" "0x3606060"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_1" function "0x35D7A8F"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x35D7A8F"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_2" function "0x3613C9C"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3613C9C"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_3" function "0x3613DA5"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3613DA5"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_4" function "0x3614362"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3614362"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_5" function "0x361447B"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x361447B"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_6" function "0x3614CF5"
L 10/07/2015 - 13:49:25: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3614CF5"
L 10/07/2015 - 13:49:25: DEBUG: "PF_Remove_I" function "FOUND" "0x35D8B40"
L 10/07/2015 - 13:49:25: DEBUG: "ED_Free" address was "FOUND" inside "PF_Remove_I" function "0x35D8B47"
L 10/07/2015 - 13:49:25: DEBUG: "ED_Free" function "PATCH SUCCEED" "0x35D8B47"
L 10/07/2015 - 13:49:25: DEBUG: "PF_BuildSoundMsg_I" function "FOUND" "0x35DB300"
L 10/07/2015 - 13:49:25: DEBUG: "PF_BuildSoundMsg_I" patch address to inside function in "PF_BuildSoundMsg_I" "PATCH SUCCEED" "0x35DB300"
L 10/07/2015 - 13:49:25: DEBUG: "MSG_StartBitWriting" function "FOUND" "0x35A5D10"
L 10/07/2015 - 13:49:25: DEBUG: "MSG_WriteBits" function "FOUND" "0x35A5DA0"
L 10/07/2015 - 13:49:25: DEBUG: "MSG_WriteBitVec3Coord" function "FOUND" "0x35A64F0"
L 10/07/2015 - 13:49:25: DEBUG: "MSG_EndBitWriting" function "FOUND" "0x35A5D50"
L 10/07/2015 - 13:49:25: DEBUG: "SV_LookupSoundIndex" function "FOUND" "0x36063A0"
L 10/07/2015 - 13:49:25: DEBUG: "SZ_GetSpace" function "FOUND" "0x35A6A60"
L 10/07/2015 - 13:49:25: Success: Patch executed.
L 10/07/2015 - 13:49:25: Success: Build HLDS version defined Windows "5758" (valve)
L 10/07/2015 - 13:49:25: Settings: ->
debug - "3"
esp - "1"
smooth - "1"
smoothout - "1"
smoothent - "45"
decalfix - "1"
antinoflash - "1"
alphaflash - "255"
team - "0"
fov - "1"
solid - "2"
bot - "1"
barrel - "1"
blockent - "0"
hlfix - "1"
metacall - "0"
blocktype - "1"
sndbuf - "0"
skytrace - "0"
L 10/07/2015 - 13:49:25: DEBUG: "GameRules" found "0x81C3650"
L 10/07/2015 - 13:49:25: Changelevel Server (map "acr_crossfire") (maxplayers "24") (use "global_svs->maxplayers")
L 10/07/2015 - 13:49:37: Success: Configuration executed.
L 10/07/2015 - 13:49:37: DEBUG: "SVS" found "0x39A6160"
L 10/07/2015 - 13:49:37: DEBUG: "SV_CheckTimeouts" function "FOUND" "0x360B467"
L 10/07/2015 - 13:49:37: DEBUG: "client_t" address of a structure "FOUND" "0x360B487"
L 10/07/2015 - 13:49:37: DEBUG: "client_t" determined the size of a the structure "20504"
L 10/07/2015 - 13:49:37: DEBUG: "SV_Move" function "FOUND" "0x3636490"
L 10/07/2015 - 13:49:37: DEBUG: "SV_EmitEvents" function "FOUND" "0x360B640"
L 10/07/2015 - 13:49:37: DEBUG: "SV_WriteEntitiesToClient" function "FOUND" "0x360C566"
L 10/07/2015 - 13:49:37: DEBUG: "SV_EmitEvents" address was "FOUND" inside "SV_WriteEntitiesToClient" function "0x360C5BB"
L 10/07/2015 - 13:49:37: DEBUG: "SV_EmitEvents" function "PATCH SUCCEED" "0x360C5BB"
L 10/07/2015 - 13:49:37: DEBUG: "EV_PlayReliableEvent" function "FOUND" "0x35D91D0"
L 10/07/2015 - 13:49:37: DEBUG: "EV_Playback" function "FOUND" "0x35D93E7"
L 10/07/2015 - 13:49:37: DEBUG: "EV_PlayReliableEvent" address was "FOUND" inside "EV_Playback" function "0x35D95B3"
L 10/07/2015 - 13:49:37: DEBUG: "EV_PlayReliableEvent" function "PATCH SUCCEED" "0x35D95B3"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" function "FOUND" "0x3606060"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_1" function "0x35D7A8F"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x35D7A8F"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_2" function "0x3613C9C"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3613C9C"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_3" function "0x3613DA5"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3613DA5"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_4" function "0x3614362"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3614362"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_5" function "0x361447B"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x361447B"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_6" function "0x3614CF5"
L 10/07/2015 - 13:49:37: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0x3614CF5"
L 10/07/2015 - 13:49:37: DEBUG: "PF_Remove_I" function "FOUND" "0x35D8B40"
L 10/07/2015 - 13:49:37: DEBUG: "ED_Free" address was "FOUND" inside "PF_Remove_I" function "0x35D8B47"
L 10/07/2015 - 13:49:37: DEBUG: "ED_Free" function "PATCH SUCCEED" "0x35D8B47"
L 10/07/2015 - 13:49:37: DEBUG: "PF_BuildSoundMsg_I" function "FOUND" "0x35DB300"
L 10/07/2015 - 13:49:37: DEBUG: "PF_BuildSoundMsg_I" patch address to inside function in "PF_BuildSoundMsg_I" "PATCH SUCCEED" "0x35DB300"
L 10/07/2015 - 13:49:37: DEBUG: "MSG_StartBitWriting" function "FOUND" "0x35A5D10"
L 10/07/2015 - 13:49:37: DEBUG: "MSG_WriteBits" function "FOUND" "0x35A5DA0"
L 10/07/2015 - 13:49:37: DEBUG: "MSG_WriteBitVec3Coord" function "FOUND" "0x35A64F0"
L 10/07/2015 - 13:49:37: DEBUG: "MSG_EndBitWriting" function "FOUND" "0x35A5D50"
L 10/07/2015 - 13:49:37: DEBUG: "SV_LookupSoundIndex" function "FOUND" "0x36063A0"
L 10/07/2015 - 13:49:37: DEBUG: "SZ_GetSpace" function "FOUND" "0x35A6A60"
L 10/07/2015 - 13:49:37: Success: Patch executed.
L 10/07/2015 - 13:49:37: Success: Build HLDS version defined Windows "5758" (valve)
L 10/07/2015 - 13:49:37: Settings: ->
debug - "3"
esp - "1"
smooth - "1"
smoothout - "1"
smoothent - "45"
decalfix - "1"
antinoflash - "1"
alphaflash - "255"
team - "0"
fov - "1"
solid - "2"
bot - "1"
barrel - "1"
blockent - "0"
hlfix - "1"
metacall - "0"
blocktype - "1"
sndbuf - "0"
skytrace - "0"
L 10/07/2015 - 13:49:37: DEBUG: "GameRules" found "0x9313650"
L 10/07/2015 - 13:49:37: Changelevel Server (map "acr_crossfire") (maxplayers "24") (use "global_svs->maxplayers")
L 10/07/2015 - 13:49:37: DEBUG: "GameRules" found "0x9313650"
L 10/07/2015 - 13:49:37: Changelevel Server (map "acr_crossfire") (maxplayers "24") (use "global_svs->maxplayers")[/spoiler]
CONSOLE
[spoiler=]meta load addons\whblocker\whblocker.dll
Plugin 'whblocker.dll' already in current list; file=whblocker.dll desc='WHBlocker'
] meta list
Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] dproto_EF RUN - dproto.dll v0.9.548 ini Start Never
[ 2] WHBlocker RUN - whblocker.dll v1.5.620 ini Chlvl ANY
[ 3] AMX Mod X RUN - amxmodx_mm.dll v1.8.2-d ini Start ANY
[ 4] JK_Botti RUN - jk_botti_mm.dll v1.43 ini Start ANY
[ 5] Wpnbox Models RUN - wpnbox_models_mm v0.6a ini ANY Pause
[ 6] BunnyJump Plugi RUN - bunnyjump_mm.dll v1.12 ini Start Start
[ 7] NoSeeVar RUN - nsv_mm.dll v2.00 Be ini Chlvl Chlvl
[ 8] Booster RUN - booster_mm.dll v2.40 ini Chlvl Pause
[ 9] FakeMeta RUN - fakemeta_amxx.dl v1.8.2-d pl3 ANY ANY
[10] Ham Sandwich RUN - hamsandwich_amxx v1.8.2-d pl3 ANY ANY
[11] Fun RUN - fun_amxx.dll v1.8.2-d pl3 ANY ANY
[12] Engine RUN - engine_amxx.dll v1.8.2-d pl3 ANY ANY
[13] WHBlocker open load whblocker.dll v1.5.620 cmd Chlvl ANY
13 plugins, 12 running