/***
*
*	Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*	
*	This product contains software technology licensed from Id 
*	Software, Inc. ("Id Technology").  Id Technology (c) 1996 Id Software, Inc. 
*	All Rights Reserved.
*
*   Use, distribution, and modification of this source code and/or resulting
*   object code is restricted to non-commercial enhancements to products from
*   Valve LLC.  All other use, distribution, or modification is prohibited
*   without written permission from Valve LLC.
*
****/

#ifndef EVENT_API_H
#define EVENT_API_H

#define EVENT_API_VERSION	1

typedef struct event_api_s
{
	int	version;
	void	( *EV_PlaySound )( int ent, float *origin, int channel, const char *sample, float volume, float attenuation, int fFlags, int pitch );
	void	( *EV_StopSound )( int ent, int channel, const char *sample );
	int	( *EV_FindModelIndex )( const char *pmodel );
	int	( *EV_IsLocal )( int playernum );
	int	( *EV_LocalPlayerDucking )( void );
	void	( *EV_LocalPlayerViewheight )( float * );
	void	( *EV_LocalPlayerBounds )( int hull, float *mins, float *maxs );
	int	( *EV_IndexFromTrace)( struct pmtrace_s *pTrace );
	struct physent_s *( *EV_GetPhysent )( int idx );
	void	( *EV_SetUpPlayerPrediction )( int dopred, int bIncludeLocalClient );
	void	( *EV_PushPMStates )( void );
	void	( *EV_PopPMStates )( void );
	void	( *EV_SetSolidPlayers )( int playernum );
	void	( *EV_SetTraceHull )( int hull );
	void	( *EV_PlayerTrace )( float *start, float *end, int traceFlags, int ignore_pe, struct pmtrace_s *tr );
	void	( *EV_WeaponAnimation )( int sequence, int body );
	unsigned short ( *EV_PrecacheEvent )( int type, const char* psz );
	void	( *EV_PlaybackEvent )( int flags, const struct edict_s *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
	const char *( *EV_TraceTexture )( int ground, float *vstart, float *vend );
	void	( *EV_StopAllSounds )( int entnum, int entchannel );
	void	( *EV_KillEvents )( int entnum, const char *eventname );

	// Xash3D extension
	unsigned short (*EV_IndexForEvent)( const char *name );
	const char *(*EV_EventForIndex)( unsigned short index );
	void	( *EV_PlayerTraceExt )( float *start, float *end, int traceFlags, int (*pfnIgnore)( struct physent_s *pe ), struct pmtrace_s *tr );
} event_api_t;

#endif//EVENT_API_H