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Overflow, RE: Power play (HL) - 2013-12-22
http://aghl.ru/forum/viewtopic.php?f=38&t=2730
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Автор:  glmmlg [ 20 июл 2017, 23:10 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

but i don`t know what can i do more to fix that plugin. i removed all hud msg , removed what you told me UP.

Автор:  glmmlg [ 29 авг 2017, 18:40 ]
Заголовок сообщения:  Re: Overflow, RE: Power play (HL) - 2013-12-22

someone have other ideea ?

Автор:  Lev [ 29 авг 2017, 18:59 ]
Заголовок сообщения:  Re: Overflow, RE: Power play (HL) - 2013-12-22

You have to be sure it is that plugin and not another.

Автор:  glmmlg [ 29 авг 2017, 19:56 ]
Заголовок сообщения:  Re: Overflow, RE: Power play (HL) - 2013-12-22

Other plugins what send msg to client i don`t have

powerplay.amxx
subnetban.amxx
ghost_mine_block.amxx
blueroom_unlock.amxx
bmbcros.amxx <MSG IF SOMEONE PUSH THE BOMB BUTTON CROSSFIRE MAP>
hl_no_corpses.amxx
one_ip.amxx <allow to join on server only one ip>
HLTeamSwitch.amxx
hl_auto_team_balancer.amxx
BulletTracers_Updated.amxx <work on other srv without problem>
Tripmine_Teams_Color.amxx
precache.amxx
MP5-50.amxx
equipment_manager.amxx
Map_Spawns_Editor.amxx

Автор:  Lev [ 29 авг 2017, 20:40 ]
Заголовок сообщения:  Re: Overflow, RE: Power play (HL) - 2013-12-22

Don't understand you. The only way to be sure: disable all other plugins.
Or, inspect each plugin for the buffer size that is used in write_string call. For example, in discussed plugin, buffer is only 128 bytes long, that means that it can't contain 4000 bytes long text. So it can't lead to the dumps I have seen earlier in that topic.

Автор:  glmmlg [ 30 авг 2017, 13:30 ]
Заголовок сообщения:  Re: Overflow, RE: Power play (HL) - 2013-12-22

ok i disabled all plugins , remain only this plugin the next "problem" in my console i have this "player droped timeout". Where can be the problem on server or client side ?

Автор:  Lev [ 30 авг 2017, 19:03 ]
Заголовок сообщения:  Re: Overflow, RE: Power play (HL) - 2013-12-22

If player is dropped by timeout it is internet or client problem. If sv_timeout is adequate (for example more than 30).

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