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Overflow, RE: Power play (HL) - 2013-12-22
http://aghl.ru/forum/viewtopic.php?f=38&t=2730
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Автор:  glmmlg [ 18 июл 2017, 21:22 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

i have this error without teamscore plugin. What can i understand from this ?

Вложения:
overflowed.rar [1.37 КБ]
Скачиваний: 276

Автор:  Lev [ 18 июл 2017, 21:43 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

Now server tries to send a lot info at once:
Цитата:
Allocating: 3998
Allocating: 3665
It can't be said what info, because dump is created at the moment when space is allocating, before info write. HL itself doesn't send such large blocks of data, so check your plugins. Could be some block of text or similar.

Автор:  glmmlg [ 18 июл 2017, 23:25 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

what do you think this can be a problem ? i try to remove from this plugin "longjump" on player spawn and some "message" with this symbol "//" on log`s i don`t have any error.

line 227,954,957 and 960

Вложения:
Скачать плагин или Скачать исходник [power_play_hl.sma - 26.85 КБ]
Скачиваний: 448

Автор:  Lev [ 18 июл 2017, 23:50 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

I don't think it is the issue. Try to search for write_string thru the plugins and inspect how long strings are written.

Автор:  glmmlg [ 19 июл 2017, 01:45 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

Yeah this is problem , i tested on other server only this plugin and same problem player overflowed. This plugin send to much packets to client. i don`t know where is exactly problem but i think is on player spawn (when player spawn he have all weapons)

Автор:  Lev [ 19 июл 2017, 02:11 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

Dunno. You do not provide enough info about testing setup.
You can try to remove (comment out) some features from the plugin.
For example
Код:
   set_task(15.0, "welcome_message")
   set_task(30.0, "remove_")
Or
Код:
   RegisterHam(Ham_Weapon_SecondaryAttack, "weapon_crowbar", "SecondaryAttack_Crowbar")
   RegisterHam(Ham_Weapon_SecondaryAttack, "weapon_handgrenade", "SecondaryAttack_Handgrenade", 0)
   RegisterHam(Ham_Weapon_SecondaryAttack, "weapon_handgrenade", "Grenade_SecondaryAttack_Post", 1)

Автор:  glmmlg [ 19 июл 2017, 02:32 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

Done , i`m still waiting for overflowed :)

Автор:  glmmlg [ 19 июл 2017, 23:42 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

same problem..., Lev i want to say tnx for your support. This error defeat me :)

Автор:  glmmlg [ 20 июл 2017, 22:42 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

Lev i found this but is for Counter-Strike , they said this can block "player overflowed" with "Orpheu function" but i don`t know if this can be used on Half-Life. Can you check this plz ? Tnx

Вложения:
Скачать плагин или Скачать исходник [anti_overflow_edited.sma - 2.77 КБ]
Скачиваний: 418
SV_DropClient.rar [311 байт]
Скачиваний: 283

Автор:  Lev [ 20 июл 2017, 23:01 ]
Заголовок сообщения:  Re: RE: Power play (HL) - 2013-12-22

You should better fix your plugins to not send a lot of info to players.

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