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Bugfixed and improved HL release
http://aghl.ru/forum/viewtopic.php?f=32&t=686
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Автор:  Lev [ 22 май 2012, 01:45 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

TesterYYY писал(а):
where can I check overall uptime of hlds server?
Код:
stats
command in server console (or via rcon).
TesterYYY писал(а):
And my question is If user connect to my server with old client it's ok
Yes, any client.dll could be used.

TesterYYY писал(а):
Код:
----------------------------------------------
CRASH: Sun May 20 13:02:39 CEST 2012
Start Line: ./hlds_amd -game valve -pingboost 2 +sv_lan 0 +port 27015 +log on +maxplayers 10 +map crossfire +mapcyclefile mapcycle.txt -noipx
End of crash report
----------------------------------------------
That was before or after server .so installation?

TesterYYY писал(а):
Can you improve client dll and improve chat (highlight or other color) because it's hard to read messages when there are messages from server like amx, utsounds etc..
Sure. Will do something.

Автор:  TesterYYY [ 22 май 2012, 02:26 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

Ok thanks, and crash was after latest .so installation.

Автор:  TesterYYY [ 22 май 2012, 03:06 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

We have discovered bug:
Host_Error: UserMsg: Not Present on Client 14 - this message will appear to users with non updated original client dll when user with updated client.dll type command spectate in console will result in disconnecting users which don't have updated client.dll

Автор:  kmk [ 22 май 2012, 03:13 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

We are testing it with TesterYYY and it gives me another error when I connect to another server and then reconnect back or on a map change - same as in miniag without preload libstdc++.so.6 in hlds_run.

Код:
Last 32 messages parsed.
121139 0364 HideWeapon
121139 0366 SetFOV
121139 0368 Health
121139 0370 Battery
121139 0373 Damage
121139 0386 FlashBat
121139 0388 Train
121139 0390 WeaponList
121139 0415 WeaponList
121139 0443 WeaponList
121139 0464 WeaponList
121139 0487 WeaponList
121139 0513 WeaponList
121139 0538 WeaponList
121139 0559 WeaponList
121139 0582 WeaponList
121139 0604 WeaponList
121139 0631 WeaponList
121139 0660 WeaponList
121139 0686 WeaponList
121139 0711 WeaponList
121139 0734 AmmoX
121139 0737 AmmoX
121139 0740 CurWeapon
121139 0744 CurWeapon
121139 0748 CurWeapon
121139 0752 CurWeapon
121139 0756 TextMsg
121139 0786 ScoreInfo
121139 0796 TeamInfo
121139 0800 VGUIMenu
BAD:  802:svc_bad
Host_Error: CL_ParseServerMessage: Illegible server message - svc_bad

Автор:  Lev [ 22 май 2012, 04:12 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

TesterYYY писал(а):
Host_Error: UserMsg: Not Present on Client 14
Wasn't able to reproduce. Tried both linux and windows servers running with aghl.ru .dll and .so.

kmk писал(а):
when I connect to another server and then reconnect back or on a map change - same as in miniag without preload libstdc++.so.6 in hlds_run
I think miniag should not run without preloading libstdc++.
And same - wasn't able to reproduce - tried different connection to different server. Not all possible combinations, true.

Currently I have 2 servers under windows and 2 servers under linux running custom libs. also I never seen that someone got kick when I (or any other player) go to spectate.
About going from one server to another - I use that rarely. Most of time I just do quit, pickup another server in HLSW and go.
So I need more detailed ways to reproduce, with server IP, client build, dlls versions, etc...

About crashes. To make a dump you need to modify run script, which I suppose you unable to do.
I will try to set dumping inside of custom .so file.

PS
kmk
About your issue - I seen this happen always when you plays on miniag server and then connect to another HL server (doesn't matter modified or not).
Only client restarting helps to solve this.

Автор:  kmk [ 22 май 2012, 05:14 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

Ok i put it back on server (kimaki.cz:27010) and i enabled debug mode, I wasnt able to reproduce first error by myself too but the second one i could. On server there is last version 0.1.258 (archlinux x64) and Im using steam client. Agmini can run without libstdc++ but with ag 6.3 library and it gives similar error when you connect from another server. But its annoying to quit game if i want to change server.

Автор:  Lev [ 22 май 2012, 20:11 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

kmk писал(а):
Agmini can run without libstdc++ but with ag 6.3 library
Yes. This is true. I was talking about 6.6 version.
kmk писал(а):
without libstdc++ but with ag 6.3 library and it gives similar error when you connect from another server.
To be honest it is not clear to me from which server to which you can't go.
Please describe this fully. I.e. give IP of source server and IP of server where you can't connect after that.

Автор:  kmk [ 22 май 2012, 22:22 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

It happened just now. I played here 37.157.192.87:27010 and i cant go back to kimaki.cz:27010. It seems like its happening randomly or after some time server is running. I will do some more testing to find out when its exactly happening. And this is testeryyy's server which has same problems 93.185.105.60:27015

Автор:  Extremist [ 22 май 2012, 22:34 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

мля, пишите по русски, или хотябы на двух языках выкладывайте :sorry: :bad:

Автор:  Lev [ 23 май 2012, 00:20 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

kmk писал(а):
I played here 37.157.192.87:27010
Thanks for detailed description! But this server is not accessible to me.

kmk писал(а):
And this is testeryyy's server which has same problems 93.185.105.60:27015
"Same problem" - you mean going to anther server from that one, or going to that?

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