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Bugfixed and improved HL release
http://aghl.ru/forum/viewtopic.php?f=32&t=686
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Автор:  Lev [ 19 май 2012, 07:29 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

Client side changes:
    0.1.255:
      Added cvar: hud_showlossinscore - show/hide loss in score board.
      Changed column widths in score board.

TesterYYY
Thanks a lot for testing and bugreporting!
Will look to solve a problem.

Автор:  Lev [ 19 май 2012, 11:22 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

TesterYYY писал(а):
I am getting errors like:
Код:
[HAMSANDWICH] Failed to retrieve vtable for "weapon_shotgun", hook for "Shotgun_PrimaryAttack_Pre" not active
and many others errors with hamsandwich module..
As a solution to this, please do following: In hamdata.ini copy all content of valve windows section to valve linux section.
I.e. copy all rows between @section and @end:
Цитата:
@section valve windows
pev 4
base 0x0

spawn 0
precache 1
...
@end
to
Цитата:
@section valve linux
@end
replacing all rows there.

Автор:  Lev [ 19 май 2012, 17:20 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

Server side changes:
    0.1.257:
      Downgrading to gcc-2.95 under linux, this gives old style vtable placements and should solve offset problems for AMXX plugins and modules.

TesterYYY
Use new .so from first post with default (unmodified hamdata.ini).
Please report if there will be any problem.

Автор:  TesterYYY [ 19 май 2012, 18:03 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

Thanks for quick response but I used v0.1.257 and I am getting this error(s):
Код:
root@yuraj:/home# ./start.sh
root@yuraj:/home# Auto detecting CPU
Using AMD Optimised binary.
Auto-restarting the server on crash

Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 70
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(70)/version(5447)
scandir failed:/home/./valve/SAVE
scandir failed:/home/./platform/SAVE
Protocol version 48
Exe version 1.1.2.1/Stdio (valve)
Exe build: 14:06:29 Sep 23 2011 (5447)
STEAM Auth Server
Server logging data to file logs/L0519000.log
L 05/19/2012 - 13:59:15: Log file started (file "logs/L0519000.log") (game "valve") (version "48/1.1.2.1/Stdio/5447")
Server IP address 93.185.105.60:27015

   Metamod version 1.19p32 Copyright (c) 2001-2006 Will Day
     Patch: Metamod-P (mm-p) v32 Copyright (c) 2004-2007 Jussi Kivilinna
   Metamod comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
   This is free software, and you are welcome to redistribute it
   under certain conditions; type `meta gpl' for details.

L 05/19/2012 - 13:59:15: [META] Metamod v1.19p32  2007/08/12
L 05/19/2012 - 13:59:15: [META] by Will Day
L 05/19/2012 - 13:59:15: [META]    http://www.metamod.org/
L 05/19/2012 - 13:59:15: [META]  Patch: Metamod-P (mm-p) v32
L 05/19/2012 - 13:59:15: [META]  by Jussi Kivilinna
L 05/19/2012 - 13:59:15: [META]     http://metamod-p.sourceforge.net/
L 05/19/2012 - 13:59:15: [META] compiled: Aug 12 2007, 18:57:40 EET (optimized)
L 05/19/2012 - 13:59:15: [META] Recognized game 'valve'; using dllfile 'hl_i386.so'
L 05/19/2012 - 13:59:15: [META] WARNING: dll: Couldn't load game DLL /home/valve/dlls/hl_i386.so: libstdc++-libc6.2-2.so.3: cannot open shared object file: No such file or directory
L 05/19/2012 - 13:59:15: [META] ERROR: Failure to load game DLL; exiting...
L 05/19/2012 - 13:59:15: [META] WARNING: GetEntityAPI2 called with null pFunctionTable
==================
Game DLL version mismatch
DLL version is 140, engine version is 140
The game DLL for valve appears to be outdated, check for updates
==================
Host_Error:

L 05/19/2012 - 13:59:15: FATAL ERROR (shutting down): Host_Error:


FATAL ERROR (shutting down): Host_Error:

Автор:  Lev [ 19 май 2012, 19:17 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

I removed link to libstdc++, seems we can go without it. But need to fix some linker problems...

Автор:  Lev [ 20 май 2012, 01:20 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

Server side changes:
    0.1.258:
      Removed link to libstdc++ under linux. Let us see, may be it will work without it.

Автор:  TesterYYY [ 20 май 2012, 17:08 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

Ok, this version works for me, no problems ! :)
Edit: You forget to add link for client dll 0.1.255
Edit 2: Why Bunnyhop in this updated hl is not working for me? Should I activate it somehow ? Btw i am using amx sev mod.

Автор:  Lev [ 20 май 2012, 20:44 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

Client dll wasn't changed in 255.
Bunnnyhop is enabled in both, server and client dlls no need to do anything for this, just install.
And please monitor Uptime in stats on the server. I.e. if it will crash, give me know.

Автор:  Lev [ 20 май 2012, 21:11 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

Ah, yes, I forgot to re-upload client 255. Thanks.

Автор:  TesterYYY [ 22 май 2012, 00:51 ]
Заголовок сообщения:  Re: Bugfixed and improved HL release

How can I check for crash ? Because there is debug.log in root directory but it only contains this useless information (and where can I check overall uptime of hlds server?) and in logs directory where are logs I have not found any problem:
And my question is If user connect to my server with old client it's ok or should download yours latest client dll?
BTW: Can you improve client dll and improve chat (highlight or other color) because it's hard to read messages when there are messages from server like amx, utsounds etc..
Код:
----------------------------------------------
CRASH: Sat May 19 14:56:52 CEST 2012
Start Line: ./hlds_amd -game valve -pingboost 2 +sv_lan 0 +port 27015 +log on +maxplayers 10 +map crossfire +mapcyclefile mapcycle.txt -noipx
End of crash report
----------------------------------------------
----------------------------------------------
CRASH: Sun May 20 13:01:42 CEST 2012
Start Line: ./hlds_amd -game valve -pingboost 2 +sv_lan 0 +port 27015 +log on +maxplayers 10 +map crossfire +mapcyclefile mapcycle.txt -noipx
End of crash report
----------------------------------------------
----------------------------------------------
CRASH: Sun May 20 13:01:53 CEST 2012
Start Line: ./hlds_amd -game valve -pingboost 2 +sv_lan 0+port 27015 +log on +maxplayers 10 +map crossfire +mapcyclefile mapcycle.txt -noipx
End of crash report
----------------------------------------------
----------------------------------------------
CRASH: Sun May 20 13:02:03 CEST 2012
Start Line: ./hlds_amd -game valve -pingboost 2 +sv_lan 0 +port 27015 +log on +maxplayers 10 +map crossfire +mapcyclefile mapcycle.txt -noipx
End of crash report
----------------------------------------------
----------------------------------------------
CRASH: Sun May 20 13:02:39 CEST 2012
Start Line: ./hlds_amd -game valve -pingboost 2 +sv_lan 0 +port 27015 +log on +maxplayers 10 +map crossfire +mapcyclefile mapcycle.txt -noipx
End of crash report
----------------------------------------------

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