краш с illegal instruction после захода живого игрока на сервер.
что делал: unload-вставил новые фаелы-лоад-смена мапы-заходнасервер
Linux 3.19.0-79-generic on i686
version : 48/1.1.2.2/Stdio 6153 secure (70)
Metamod v1.21p37 2013/05/30 (5:13)
L 01/25/2017 - 23:10:44: Log file started (file 'valve/addons/whblocker/logs/L_25_01_2017.log') (dir 'valve') (mod 'Half-Life: AGHLRU') (version '1.5.672')
L 01/25/2017 - 23:10:44: Success: Configuration executed.
L 01/25/2017 - 23:10:44: DEBUG: SVS found 0xB7367740
L 01/25/2017 - 23:10:44: DEBUG: SV_CheckTimeouts function FOUND 0xB6F05C90
L 01/25/2017 - 23:10:44: DEBUG: client_t address of a structure FOUND 0xB6F05CC1
L 01/25/2017 - 23:10:44: DEBUG: client_t determined the size of a the structure 20212
L 01/25/2017 - 23:10:44: DEBUG: SV_Move function FOUND 0xB6F23FA0
L 01/25/2017 - 23:10:44: DEBUG: m_iId parse member, value is 34
L 01/25/2017 - 23:10:44: DEBUG: m_pActiveItem parse member, value is 311
L 01/25/2017 - 23:10:44: DEBUG: SV_EmitEvents function FOUND 0xB6F068B0
L 01/25/2017 - 23:10:44: DEBUG: SV_WriteEntitiesToClient function FOUND 0xB6F08080
L 01/25/2017 - 23:10:44: DEBUG: SV_EmitEvents address was FOUND inside SV_WriteEntitiesToClient function 0xB6F08351
L 01/25/2017 - 23:10:44: DEBUG: SV_EmitEvents function PATCH SUCCEED 0xB6F08351
L 01/25/2017 - 23:10:44: DEBUG: EV_PlayReliableEvent function FOUND 0xB6EF1120
L 01/25/2017 - 23:10:44: DEBUG: EV_Playback function FOUND 0xB6EF1330
L 01/25/2017 - 23:10:44: DEBUG: EV_PlayReliableEvent address was FOUND inside EV_Playback function 0xB6EF16B0
L 01/25/2017 - 23:10:44: DEBUG: EV_PlayReliableEvent function PATCH SUCCEED 0xB6EF16B0
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function FOUND 0xB6F00380
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_1 function 0xB6EEF415
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6EEF415
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_2 function 0xB6F14189
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F14189
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_3 function 0xB6F1742D
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F1742D
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_4 function 0xB6F1752E
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F1752E
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_5 function 0xB6F17CFF
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F17CFF
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_6 function 0xB6F17DAD
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F17DAD
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_7 function 0xB6F17E4D
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F17E4D
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_8 function 0xB6F17ED3
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F17ED3
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_9 function 0xB6F17F25
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F17F25
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_10 function 0xB6F17F6C
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F17F6C
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_11 function 0xB6F17FB3
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F17FB3
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound address was FOUND inside unk_12 function 0xB6F18002
L 01/25/2017 - 23:10:44: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F18002
L 01/25/2017 - 23:10:44: DEBUG: PF_Remove_I function FOUND 0xB6EF0AD0
L 01/25/2017 - 23:10:44: DEBUG: ED_Free address was FOUND inside PF_Remove_I function 0xB6EF0AD0
L 01/25/2017 - 23:10:44: DEBUG: ED_Free function PATCH SUCCEED 0xB6EF0AD0
L 01/25/2017 - 23:10:44: DEBUG: PF_BuildSoundMsg_I function FOUND 0xB6EF3C60
L 01/25/2017 - 23:10:44: DEBUG: PF_BuildSoundMsg_I patch address to inside function in PF_BuildSoundMsg_I PATCH SUCCEED 0xB6EF3C60
L 01/25/2017 - 23:10:44: DEBUG: MSG_StartBitWriting function FOUND 0xB6EC4700
L 01/25/2017 - 23:10:44: DEBUG: MSG_WriteBits function FOUND 0xB6EC5810
L 01/25/2017 - 23:10:44: DEBUG: MSG_WriteBitVec3Coord function FOUND 0xB6EC6480
L 01/25/2017 - 23:10:44: DEBUG: MSG_EndBitWriting function FOUND 0xB6EC5F20
L 01/25/2017 - 23:10:44: DEBUG: SV_LookupSoundIndex function FOUND 0xB6EFFAB0
L 01/25/2017 - 23:10:44: DEBUG: SZ_GetSpace function FOUND 0xB6EC56F0
L 01/25/2017 - 23:10:44: Success: Patch executed.
L 01/25/2017 - 23:10:44: PrivateData Offsets: ->
pev - '0'
vtable - '0'
playership - '52'
m_iId - '34'
m_pActiveItem - '311'
m_blindStartTime - '0'
m_blindHoldTime - '0'
m_blindAlpha - '0'
L 01/25/2017 - 23:10:44: Success: Build HLDS version defined Linux '6153' (valve) (Usage SSE 4.1)
L 01/25/2017 - 23:10:44: Settings: ->
debug - '3'
esp - '1'
smooth - '0'
smoothout - '1'
smoothent - '45'
decalfix - '1'
antinoflash - '0'
alphaflash - '255'
team - '0'
fov - '1'
solid - '2'
barrel - '1'
blockent - '0'
hlfix - '1'
metacall - '0'
blocktype - '1'
skytrace - '0'
revis - '0'
L 01/25/2017 - 23:10:44: DEBUG: GameRules found 0xAD64E70
L 01/25/2017 - 23:10:44: Changelevel Server (map 'crossfire') (maxplayers '12') (use 'global_svs->maxplayers')
L 01/25/2017 - 23:11:18: Success: Configuration executed.
L 01/25/2017 - 23:11:18: DEBUG: SVS found 0xB7413740
L 01/25/2017 - 23:11:18: DEBUG: SV_CheckTimeouts function FOUND 0xB6FB1C90
L 01/25/2017 - 23:11:18: DEBUG: client_t address of a structure FOUND 0xB6FB1CC1
L 01/25/2017 - 23:11:18: DEBUG: client_t determined the size of a the structure 20212
L 01/25/2017 - 23:11:18: DEBUG: SV_Move function FOUND 0xB6FCFFA0
L 01/25/2017 - 23:11:18: DEBUG: m_iId parse member, value is 34
L 01/25/2017 - 23:11:18: DEBUG: m_pActiveItem parse member, value is 311
L 01/25/2017 - 23:11:18: DEBUG: SV_EmitEvents function FOUND 0xB6FB28B0
L 01/25/2017 - 23:11:18: DEBUG: SV_WriteEntitiesToClient function FOUND 0xB6FB4080
L 01/25/2017 - 23:11:18: DEBUG: SV_EmitEvents address was FOUND inside SV_WriteEntitiesToClient function 0xB6FB4351
L 01/25/2017 - 23:11:18: DEBUG: SV_EmitEvents function PATCH SUCCEED 0xB6FB4351
L 01/25/2017 - 23:11:18: DEBUG: EV_PlayReliableEvent function FOUND 0xB6F9D120
L 01/25/2017 - 23:11:18: DEBUG: EV_Playback function FOUND 0xB6F9D330
L 01/25/2017 - 23:11:18: DEBUG: EV_PlayReliableEvent address was FOUND inside EV_Playback function 0xB6F9D6B0
L 01/25/2017 - 23:11:18: DEBUG: EV_PlayReliableEvent function PATCH SUCCEED 0xB6F9D6B0
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function FOUND 0xB6FAC380
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_1 function 0xB6F9B415
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6F9B415
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_2 function 0xB6FC0189
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC0189
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_3 function 0xB6FC342D
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC342D
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_4 function 0xB6FC352E
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC352E
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_5 function 0xB6FC3CFF
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC3CFF
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_6 function 0xB6FC3DAD
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC3DAD
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_7 function 0xB6FC3E4D
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC3E4D
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_8 function 0xB6FC3ED3
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC3ED3
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_9 function 0xB6FC3F25
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC3F25
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_10 function 0xB6FC3F6C
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC3F6C
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_11 function 0xB6FC3FB3
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC3FB3
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound address was FOUND inside unk_12 function 0xB6FC4002
L 01/25/2017 - 23:11:18: DEBUG: SV_StartSound function PATCH SUCCEED 0xB6FC4002
L 01/25/2017 - 23:11:18: DEBUG: PF_Remove_I function FOUND 0xB6F9CAD0
L 01/25/2017 - 23:11:18: DEBUG: ED_Free address was FOUND inside PF_Remove_I function 0xB6F9CAD0
L 01/25/2017 - 23:11:18: DEBUG: ED_Free function PATCH SUCCEED 0xB6F9CAD0
L 01/25/2017 - 23:11:18: DEBUG: PF_BuildSoundMsg_I function FOUND 0xB6F9FC60
L 01/25/2017 - 23:11:18: DEBUG: PF_BuildSoundMsg_I patch address to inside function in PF_BuildSoundMsg_I PATCH SUCCEED 0xB6F9FC60
L 01/25/2017 - 23:11:18: DEBUG: MSG_StartBitWriting function FOUND 0xB6F70700
L 01/25/2017 - 23:11:18: DEBUG: MSG_WriteBits function FOUND 0xB6F71810
L 01/25/2017 - 23:11:18: DEBUG: MSG_WriteBitVec3Coord function FOUND 0xB6F72480
L 01/25/2017 - 23:11:18: DEBUG: MSG_EndBitWriting function FOUND 0xB6F71F20
L 01/25/2017 - 23:11:18: DEBUG: SV_LookupSoundIndex function FOUND 0xB6FABAB0
L 01/25/2017 - 23:11:18: DEBUG: SZ_GetSpace function FOUND 0xB6F716F0
L 01/25/2017 - 23:11:18: Success: Patch executed.
L 01/25/2017 - 23:11:18: PrivateData Offsets: ->
pev - '0'
vtable - '0'
playership - '52'
m_iId - '34'
m_pActiveItem - '311'
m_blindStartTime - '0'
m_blindHoldTime - '0'
m_blindAlpha - '0'
L 01/25/2017 - 23:11:18: Success: Build HLDS version defined Linux '6153' (valve) (Usage SSE 4.1)
L 01/25/2017 - 23:11:18: Settings: ->
debug - '3'
esp - '1'
smooth - '0'
smoothout - '1'
smoothent - '45'
decalfix - '1'
antinoflash - '0'
alphaflash - '255'
team - '0'
fov - '1'
solid - '2'
barrel - '1'
blockent - '0'
hlfix - '1'
metacall - '0'
blocktype - '1'
skytrace - '0'
revis - '0'
L 01/25/2017 - 23:11:19: DEBUG: GameRules found 0x95D8BA0
L 01/25/2017 - 23:11:19: Changelevel Server (map 'crossfire') (maxplayers '12') (use 'global_svs->maxplayers')