UPDATE: Apparently the issue was caused by the bunnyjump plugin
rtxa писал(а):
hola never, si no me equivoco, debe ser el whblocker, me acuerdo en el pasado me pasaba algo parecido con los specs y era eso, quizas si algun dia me pinta leo el codigo y lo arreglo, debe ser facil, por cierto aprovecho para mencionarte q tengo un miniag experimental q hice desde 0 para el amxx, y usa el bugfixed hl en su interior, mas q todo yo lo hice par tener multiples mods en mi sv difunto pero bueno hehe
I think the problem is with the WHBlocker, it happen to me long time ago when using this.
Thanks, I've just tried disabling it and it didn't work, but I'll test further, maybe disabling other plugins and let you know. Also thanks for the suggestion about using your amxx plugin. I'll try it. I saw your plugin while setting up my server, but I was looking to use the real AGMini thing as I wanted my server to be as close to a real AG server as I could get. I'd even tried adding some of the EHLL configs
![Very Happy :D](./images/smilies/biggrin.gif)
I wanted it to be a place for AG players to do some target practice while AG servers are busy or empty
Lev писал(а):
nevermore
Hi.
Setup looks right. And I don't see common problem with spectate on screenshot. What kind of problem do you have?
The camera stays frozen in one place, it doesn't follow the player's point of view. You can see only a shadow of the player's hands in the center of the screen, but the camera stays frozen. Then if you try to switch to another player, the camera stays in the same position, but a new set of hands appear in the center, stacking up with the previous one. Really wierd.
You can see in the bottom right corner of my screenshot how the shadows of many v_* models are stacked up there.
It isn't shown in the picture, but it looks like the HUD stops clearing the screen in each frame so frames begin overlapping very much like when you go noclip outside of the skybox and everything goes "dirty" with sprites and stuff.
I'll attach another screenshot, maybe you can see better there.
Posted after 1 hour 25 minutes 14 seconds:Ok, I tested my plugins disabling one-by-one. Looks like the issue is related to the bunnyjump plugin.
In any case, I seem to remember that AGMini had bunnyjump enabled out of the box, am i right? I just tested with the bunnyjump plugin disabled and was able to get my speed up to 750 units, so I think it works just fine
![Good :good:](./images/smilies/good.gif)
Thanks for your help!