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[HELP] (server crashed) using WHBlocker 1.5.626 http://aghl.ru/forum/viewtopic.php?f=12&t=2597 |
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Автор: | abdobiskra [ 14 дек 2016, 12:02 ] |
Заголовок сообщения: | [HELP] (server crashed) using WHBlocker 1.5.626 |
Hi! i have problem here (server crashed) miniAG mod when i used WHBlocker : |
Автор: | Lev [ 15 дек 2016, 01:37 ] |
Заголовок сообщения: | Re: [HELP] (server crashed) using WHBlocker 1.5.626 |
I just meant that you didn't provide any info why it is related to WHBlocker. You should understand that. Even now I have no clue why you blame WHBlocker. |
Автор: | abdobiskra [ 17 дек 2016, 23:39 ] |
Заголовок сообщения: | Re: [HELP] (server crashed) using WHBlocker 1.5.626 |
Lev писал(а): Even now I have no clue why you blame WHBlocker. bcz server crashed only when i try to used it I do not have any information about that only in the picture Top |
Автор: | s1lent [ 18 дек 2016, 16:45 ] |
Заголовок сообщения: | Re: [HELP] (server crashed) using WHBlocker 1.5.626 |
abdobiskra can you show config whblocker? version miniAG? version metamod? |
Автор: | abdobiskra [ 18 дек 2016, 17:22 ] |
Заголовок сообщения: | Re: [HELP] (server crashed) using WHBlocker 1.5.626 |
s1lent Yes Here : 1) config WHB : i did not change anything # Description # debug 0|3 ذ£ر€ذ¾ذ²ذµذ½رŒ debug. # esp 0|1 ذ‘ذ»ذ¾ذ؛ذ¸ر€ذ¾ذ²ذ؛ذ° ESP. # smooth 1|10 ذںذ»ذ°ذ²ذ½ذ¾رپر‚رŒ ذ؟ذ¾رڈذ²ذ»ذµذ½ذ¸رڈ ذ¸ذ³ر€ذ¾ذ؛ذ°. # smoothout 0|10 ذںذ»ذ°ذ²ذ½ذ¾رپر‚رŒ ذ¸رپر‡ذµذ·ذ½ذ¾ذ²ذµذ½ذ¸رڈ ذ¸ذ³ر€ذ¾ذ؛ذ°. # smoothent 1|~ ذ—ذ°ذ´ذµر€ذ¶ذ؛ذ° ذ¸رپر‡ذµذ·ذ½ذ¾ذ²ذµذ½ذ¸ذ¸ ذµذ½ر‚ذ¸ر‚ذµذ¹ "Block Entities". # decalfix 0|2 ذکرپذ؟ر€ذ°ذ²ذ»رڈر‚رŒ ذ±ذ°ذ³ رپ ذ¾ر‚ذ¾ذ±ر€ذ°ذ¶ذµذ½ذ¸ذµذ¼ ذ´ذµذ؛ذ°ذ»ذµذ¹ ذ²ر‹رپر‚ر€ذµذ»ذ¾ذ² ذ¾ر€رƒذ¶ذ¸ذ¹, ر‚ذ°ذ؛ذ¶ذµ رچر‚ذ¾ر‚ ر„ذ¸ذ؛رپ ذ±ذ»ذ¾ذ؛ذ¸ر€رƒذµر‚ ذ¼ذ°ذ»رƒرژ ر‡ذ°رپر‚رŒ aimbot. # antinoflash 0|1 ذ‘ذ»ذ¾ذ؛ذ¸ر€ذ¾ذ²ذ°ر‚رŒ ذ¸ذ³ر€ذ¾ذ؛ذ¾ذ² ذ؟ر€ذ¸ ذ؟ذ¾ذ»ذ½ذ¾ذ¼ ذ¾رپذ»ذµذ؟ذ»ذµذ½ذ¸ذ¸. # alphaflash 200|255 ذ،ر‚ذµذ؟ذµذ½رŒ ذ¾رپذ»ذµذ؟ذ»ذµذ½ذ¸رڈ ذ؟ر€ذ¸ ذ؛ذ¾ر‚ذ¾ر€ذ¾ذ¼ ذ±رƒذ´ذµر‚ ذ·ذ°ذ´ذµذ¹رپر‚ذ²ذµذ½ذ°. (ذ•رپذ»ذ¸ ذ²ذ؛ذ»رژر‡ذµذ½ antinoflash) # team 0|1 ذ‘ذ»ذ¾ذ؛ذ¸ر€ذ¾ذ²ذ°ر‚رŒ ذ¸ذ³ر€ذ¾ذ؛ذ¾ذ² رپذ²ذ¾ذµذ¹ ذ؛ذ¾ذ¼ذ°ذ½ذ´ر‹. # fov 0|1 ذںر€ذ¾ذ²ذµر€رڈر‚رŒ رƒذ³ذ¾ذ» ذ¾ذ±ذ·ذ¾ر€ذ° ( ذںذ¾ذ²ر‹رˆذµذ½ذ¸ذµ ذ؟ر€ذ¾ذ¸ذ·ذ²ذ¾ذ´ذ¸ر‚ذµذ»رŒذ½ذ¾رپر‚ذ¸ ). # solid 0|20 ذ§ذµر€ذµذ· رپذ؛ذ¾ذ»رŒذ؛ذ¸ر… ذ؟ر€ذ¾ذ·ر€ذ°ر‡ذ½ر‹ر… ذ¾ذ±رٹذµذ؛ر‚ذ¾ذ² ذ±رƒذ´ذµر‚ ذ²ذ¸ذ´ذµذ½ ذ¸ذ³ر€ذ¾ذ؛ ذ¸ذ»ذ¸ ذµذ½ر‚ذ¸ر‚ذ¸. # bot 0|1 ذںذ¾ذ´ذ´ذµر€ذ¶ذ؛ذ° BOT-ذکذ³ر€ذ¾ذ؛ذ¾ذ². # barrel 0|1 ذںر€ذ¾ذ²ذµر€رڈر‚رŒ ذ²ذ¸ذ´ذ¸ذ¼ذ¾رپر‚رŒ رپر‚ذ²ذ¾ذ»ذ° رƒ ذ¸ذ³ر€ذ¾ذ؛ذ° ( ذ”ذ¾ذ؟ذ¾ذ»ذ½ذ¸ر‚ذµذ»رŒذ½ذ°رڈ ذ؟ر€ذ¾ذ²ذµر€ذ؛ذ° ). # blockent 0|1 ذ‘ذ»ذ¾ذ؛ذ¸ر€ذ¾ذ²ذ°ر‚رŒ ذµذ½ر‚ذ¸ر‚ذµذ¹ "Block Entities". # hlfix 0|1 ذ”ذ»رڈ HL: ذکرپذ؟ر€ذ°ذ²ذ»رڈر‚رŒ ذ»ذ°ذ·ذµر€ رƒ ذ¾ر€رƒذ¶ذ¸رڈ Gauss ذ¸ ذ¸ذ³ذ½ذ¾ر€ذ¸ر€ذ¾ذ²ذ°ر‚رŒ رچذ²ذµذ½ر‚ ذ´ذ»رڈ Gauss ذ¸ Egon. (ذ”ذ»رڈ cs16, czero: ذ؛ذ²ذ°ر€ ذ°ذ²ر‚ذ¾ذ¼ذ°ر‚ذ¸ر‡ذµرپذ؛ذ¸ ذ²ر‹ذ؛ذ»رژر‡ذµذ½ - 0) # metacall 0|1 ذ’ر‹ذ·ر‹ذ²ذ°ر‚رŒ ذ¼ذµر‚ذ°ذ¼ذ¾ذ´ ر„رƒذ½ذ؛ر†ذ¸رژ pfnAddToFullPack, ذ´ذ°ذ¶ذµ ذµرپذ»ذ¸ ذ¸ذ³ر€ذ¾ذ؛ذ° ذ½ذµ ذ²ذ¸ذ´ذ½ذ¾. # blocktype 0|1 ذ‘ذ»ذ¾ذ؛ذ¸ر€ذ¾ذ²ذ؛ذ° Wallhack. ( 0 - ذ”ذ»رڈ ذ²رپذµر… | 1 - ذ¢ذ¾ذ»رŒذ؛ذ¾ ذ´ذ»رڈ ذ¶ذ¸ذ²ر‹ر… ) # sndbuf 0|1 ذر‚ذ؟ر€ذ°ذ²ذ»رڈر‚رŒ ذ²رپذµ ذ·ذ²رƒذ؛ذ¸ ذ¾ر‚ ذ¸ذ³ر€ذ¾ذ؛ذ° ذ؟ذ¾ unreliable ذ؛ذ°ذ½ذ°ذ»رƒ # skytrace 0|1 ذکذ³ذ½ذ¾ر€ذ¸ر€ذ¾ذ²ذ°ر‚رŒ ر‚ر€ذ°رپرپذ¸ر€ذ¾ذ²ذ؛رƒ رپ ر‚ذµذ؛رپر‚رƒر€ذ¾ذ¹ sky # revis 0|1 ذ’ذ؛ذ»رژر‡ذ¸ر‚رŒ ذ¾ذ±ر€ذ°ر‚ذ½رƒرژ ذ²ذ¸ذ´ذ¸ذ¼ذ¾رپر‚رŒ ذ¸ذ³ر€ذ¾ذ؛ذ° (ذ²ذ¸ذ´رڈر‚ ر‚ذµذ±رڈ, ذ²ذ¸ذ´ذ¸رˆرŒ ر‚ر‹) [General Options] debug = 0 esp = 1 smooth = 1 smoothout = 1 smoothent = 45 decalfix = 1 antinoflash = 1 alphaflash = 255 team = 0 fov = 1 solid = 2 bot = 0 barrel = 1 blockent = 0 hlfix = 1 metacall = 0 blocktype = 1 sndbuf = 0 skytrace = 0 revis = 0 # ذںر€ذ¾ر„ذµرپرپذ¸ذ¾ذ½ذ°ذ»رŒذ½ذ°رڈ ذ½ذ°رپر‚ر€ذ¾ذ¹ذ؛ذ°. # ذ،ذ¼ذµر‰ذµذ½ذ¸رڈ ذ´ذ»رڈ ذ؛ذ¾ذ¾ر€ذ´ذ¸ذ½ذ°ر‚, ذ؟ر€ذ¾ذ²ذµر€ذ؛ذ° 8-ذ¼ذ¸ ر‚ذ¾ر‡ذµذ؛ ذ¾ر‚ ذ؟ذ¾ذ·ذ¸ر†ذ¸ذ¸ ذ¸ذ³ر€ذ¾ذ؛ذ°. offset_y = { -17.0, -8.5, -8.5, -17.0 }, { 17.0, 8.5, 8.5, 17.0 } offset_z = { -28.0, -17.0, 17.0, 28.0 }, { -17.0, -8.5, 17.0, 28.0 } # ------------------- # ذ£ذ؛ذ°ذ·ذ°ر‚رŒ classname entity # ذ¤ذ»ذ°ذ³ذ¸ ذ´ذ»رڈ block entity # "s" - ذ‘ذ»ذ¾ذ؛ذ¸ر€ذ¾ذ²ذ°ر‚رŒ ذ·ذ²رƒذ؛ # "m" - ذ‘ذ»ذ¾ذ؛ذ¸ر€ذ¾ذ²ذ°ر‚رŒ ذ¼ذ¾ذ´ذµذ»رŒ # ذںر€ذ¸ذ¼ذµر€: # grenade "sm" - ذ‘ذ»ذ¾ذ؛ذ¸ر€ذ¾ذ²ذ°ر‚رŒ ذ²رپذµ ذ³ر€ذ°ذ½ذ°ر‚ر‹ (ذ¼ذ¾ذ´ذµذ»ذ¸ ذ¸ ذ·ذ²رƒذ؛ذ¸) ذ² ر‚ذ¾ذ¼ ر‡ذ¸رپذ»ذµ ذ¸ C4. # ------------------- [Block Entities] grenade "sm" weaponbox "m" ;hostage_entity "m" ;monster_scientist "m" ;weapon_shield "m" ;armoury_entity "m" ;weapon_flashbang "s" ;ammo_9mm "s" ;ammo_buckshot "s" ;ammo_556nato "s" ;ammo_556natobox "s" ;ammo_762nato "s" ;ammo_45acp "s" ;ammo_50ae "s" ;ammo_338magnum "s" ;ammo_57mm "s" ;ammo_357sig "s" [Weapons Barrel] # ----------- # CS:CZ Weapons # ----------- CSW_P228 = 32.8; CSW_SCOUT = 38.9; CSW_HEGRENADE = 0.0; CSW_XM1014 = 31.2; CSW_C4 = 0.0; CSW_MAC10 = 26.0; CSW_AUG = 32.9; CSW_SMOKEGRENADE = 0.0; CSW_ELITE = 23.5; CSW_FIVESEVEN = 32.7; CSW_UMP45 = 27.0; CSW_SG550 = 40.0; CSW_GALIL = 26.5; CSW_FAMAS = 32.6; CSW_USP = 38.9; CSW_GLOCK18 = 32.6; CSW_AWP = 39.5; CSW_MP5NAVY = 30.4; CSW_M249 = 30.5; CSW_M3 = 30.1; CSW_M4A1 = 42.0; CSW_TMP = 39.2; CSW_G3SG1 = 42.2; CSW_FLASHBANG = 0.0; CSW_DEAGLE = 34.1; CSW_SG552 = 34.0; CSW_AK47 = 24.8; CSW_KNIFE = 0.0; CSW_P90 = 25.4; # ----------- # HL Weapons # ----------- HLW_CROWBAR = 1.0; HLW_GLOCK = 15.0; HLW_PYTHON = 25.0; HLW_MP5 = 25.0; HLW_CROSSBOW = 27.0; HLW_SHOTGUN = 28.0; HLW_RPG = 35.0; HLW_GAUSS = 26.0; HLW_EGON = 33.0; HLW_HORNETGUN = 30.0; HLW_HANDGRENADE = 1.0; HLW_TRIPMINE = 1.0; HLW_SATCHEL = 25.0; HLW_SNARK = 1.0; [Private Offset] m_iId = auto; m_pActiveItem = auto; m_iFlashAlpha = auto; m_flFlashedAt = auto; m_flFlashHoldTime = auto; #[Other] #pev = auto; Default: Windows - 4 | Linux - 0 #vtbl = auto; Default: Windows - 0x0 | Linux - 0x0 (for build: 5787 0x8) #playership = auto; Default: Windows - 0x33 | Linux - 0x35 #client_t_size = auto; Default: Windows - 20504 | Linux - 20212 ag_66mini 3) meta mod version : Код: ] rcon meta version |
Автор: | s1lent [ 18 дек 2016, 17:44 ] |
Заголовок сообщения: | Re: [HELP] (server crashed) using WHBlocker 1.5.626 |
abdobiskra set debug = 3 after starting the server go to attach here the log file from gamedir/addons/whblocker/logs/ |
Автор: | abdobiskra [ 18 дек 2016, 19:34 ] |
Заголовок сообщения: | Re: [HELP] (server crashed) using WHBlocker 1.5.626 |
s1lent L 12/18/2016 - 13:44:42: Log file started (file "valve/addons/whblocker/logs/L_18_12_2016.log") (dir "valve") (mod "Half-Life: Mini AG") (version "1.5.626") L 12/18/2016 - 13:44:42: Success: Configuration executed. L 12/18/2016 - 13:44:42: DEBUG: "SVS" found "0xF7436740" L 12/18/2016 - 13:44:42: DEBUG: "SV_CheckTimeouts" function "FOUND" "0xF6FD4C90" L 12/18/2016 - 13:44:42: DEBUG: "client_t" address of a structure "FOUND" "0xF6FD4CC1" L 12/18/2016 - 13:44:42: DEBUG: "client_t" determined the size of a the structure "20212" L 12/18/2016 - 13:44:42: DEBUG: "SV_Move" function "FOUND" "0xF6FF2FA0" L 12/18/2016 - 13:44:42: DEBUG: "SV_EmitEvents" function "FOUND" "0xF6FD58B0" L 12/18/2016 - 13:44:42: DEBUG: "SV_WriteEntitiesToClient" function "FOUND" "0xF6FD7080" L 12/18/2016 - 13:44:42: DEBUG: "SV_EmitEvents" address was "FOUND" inside "SV_WriteEntitiesToClient" function "0xF6FD7351" L 12/18/2016 - 13:44:42: DEBUG: "SV_EmitEvents" function "PATCH SUCCEED" "0xF6FD7351" L 12/18/2016 - 13:44:42: DEBUG: "EV_PlayReliableEvent" function "FOUND" "0xF6FC0120" L 12/18/2016 - 13:44:42: DEBUG: "EV_Playback" function "FOUND" "0xF6FC0330" L 12/18/2016 - 13:44:42: DEBUG: "EV_PlayReliableEvent" address was "FOUND" inside "EV_Playback" function "0xF6FC06B0" L 12/18/2016 - 13:44:42: DEBUG: "EV_PlayReliableEvent" function "PATCH SUCCEED" "0xF6FC06B0" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "FOUND" "0xF6FCF380" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_1" function "0xF6FBE415" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBE415" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_2" function "0xF6FE3189" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE3189" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_3" function "0xF6FE642D" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE642D" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_4" function "0xF6FE652E" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE652E" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_5" function "0xF6FE6CFF" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE6CFF" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_6" function "0xF6FE6DAD" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE6DAD" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_7" function "0xF6FE6E4D" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE6E4D" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_8" function "0xF6FE6ED3" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE6ED3" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_9" function "0xF6FE6F25" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE6F25" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_10" function "0xF6FE6F6C" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE6F6C" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_11" function "0xF6FE6FB3" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE6FB3" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_12" function "0xF6FE7002" L 12/18/2016 - 13:44:42: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FE7002" L 12/18/2016 - 13:44:42: DEBUG: "PF_Remove_I" function "FOUND" "0xF6FBFAD0" L 12/18/2016 - 13:44:42: DEBUG: "ED_Free" address was "FOUND" inside "PF_Remove_I" function "0xF6FBFAD0" L 12/18/2016 - 13:44:42: DEBUG: "ED_Free" function "PATCH SUCCEED" "0xF6FBFAD0" L 12/18/2016 - 13:44:42: DEBUG: "PF_BuildSoundMsg_I" function "FOUND" "0xF6FC2C60" L 12/18/2016 - 13:44:42: DEBUG: "PF_BuildSoundMsg_I" patch address to inside function in "PF_BuildSoundMsg_I" "PATCH SUCCEED" "0xF6FC2C60" L 12/18/2016 - 13:44:42: DEBUG: "MSG_StartBitWriting" function "FOUND" "0xF6F93700" L 12/18/2016 - 13:44:42: DEBUG: "MSG_WriteBits" function "FOUND" "0xF6F94810" L 12/18/2016 - 13:44:42: DEBUG: "MSG_WriteBitVec3Coord" function "FOUND" "0xF6F95480" L 12/18/2016 - 13:44:42: DEBUG: "MSG_EndBitWriting" function "FOUND" "0xF6F94F20" L 12/18/2016 - 13:44:42: DEBUG: "SV_LookupSoundIndex" function "FOUND" "0xF6FCEAB0" L 12/18/2016 - 13:44:42: DEBUG: "SZ_GetSpace" function "FOUND" "0xF6F946F0" L 12/18/2016 - 13:44:42: Success: Patch executed. L 12/18/2016 - 13:44:42: Success: Build HLDS version defined Linux "6153" (valve) L 12/18/2016 - 13:44:42: Settings: -> debug - "3" esp - "1" smooth - "1" smoothout - "1" smoothent - "45" decalfix - "1" antinoflash - "1" alphaflash - "255" team - "0" fov - "1" solid - "2" bot - "0" barrel - "1" blockent - "0" hlfix - "1" metacall - "0" blocktype - "1" sndbuf - "0" skytrace - "0" revis - "0" L 12/18/2016 - 13:44:53: Success: Configuration executed. L 12/18/2016 - 13:44:53: DEBUG: "SVS" found "0xF7420740" L 12/18/2016 - 13:44:53: DEBUG: "SV_CheckTimeouts" function "FOUND" "0xF6FBEC90" L 12/18/2016 - 13:44:53: DEBUG: "client_t" address of a structure "FOUND" "0xF6FBECC1" L 12/18/2016 - 13:44:53: DEBUG: "client_t" determined the size of a the structure "20212" L 12/18/2016 - 13:44:53: DEBUG: "SV_Move" function "FOUND" "0xF6FDCFA0" L 12/18/2016 - 13:44:53: DEBUG: "SV_EmitEvents" function "FOUND" "0xF6FBF8B0" L 12/18/2016 - 13:44:53: DEBUG: "SV_WriteEntitiesToClient" function "FOUND" "0xF6FC1080" L 12/18/2016 - 13:44:53: DEBUG: "SV_EmitEvents" address was "FOUND" inside "SV_WriteEntitiesToClient" function "0xF6FC1351" L 12/18/2016 - 13:44:53: DEBUG: "SV_EmitEvents" function "PATCH SUCCEED" "0xF6FC1351" L 12/18/2016 - 13:44:53: DEBUG: "EV_PlayReliableEvent" function "FOUND" "0xF6FAA120" L 12/18/2016 - 13:44:53: DEBUG: "EV_Playback" function "FOUND" "0xF6FAA330" L 12/18/2016 - 13:44:53: DEBUG: "EV_PlayReliableEvent" address was "FOUND" inside "EV_Playback" function "0xF6FAA6B0" L 12/18/2016 - 13:44:53: DEBUG: "EV_PlayReliableEvent" function "PATCH SUCCEED" "0xF6FAA6B0" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "FOUND" "0xF6FB9380" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_1" function "0xF6FA8415" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FA8415" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_2" function "0xF6FCD189" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FCD189" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_3" function "0xF6FD042D" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FD042D" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_4" function "0xF6FD052E" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FD052E" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_5" function "0xF6FD0CFF" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FD0CFF" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_6" function "0xF6FD0DAD" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FD0DAD" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_7" function "0xF6FD0E4D" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FD0E4D" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_8" function "0xF6FD0ED3" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FD0ED3" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_9" function "0xF6FD0F25" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FD0F25" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_10" function "0xF6FD0F6C" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FD0F6C" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_11" function "0xF6FD0FB3" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FD0FB3" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_12" function "0xF6FD1002" L 12/18/2016 - 13:44:53: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FD1002" L 12/18/2016 - 13:44:53: DEBUG: "PF_Remove_I" function "FOUND" "0xF6FA9AD0" L 12/18/2016 - 13:44:53: DEBUG: "ED_Free" address was "FOUND" inside "PF_Remove_I" function "0xF6FA9AD0" L 12/18/2016 - 13:44:53: DEBUG: "ED_Free" function "PATCH SUCCEED" "0xF6FA9AD0" L 12/18/2016 - 13:44:53: DEBUG: "PF_BuildSoundMsg_I" function "FOUND" "0xF6FACC60" L 12/18/2016 - 13:44:53: DEBUG: "PF_BuildSoundMsg_I" patch address to inside function in "PF_BuildSoundMsg_I" "PATCH SUCCEED" "0xF6FACC60" L 12/18/2016 - 13:44:53: DEBUG: "MSG_StartBitWriting" function "FOUND" "0xF6F7D700" L 12/18/2016 - 13:44:53: DEBUG: "MSG_WriteBits" function "FOUND" "0xF6F7E810" L 12/18/2016 - 13:44:53: DEBUG: "MSG_WriteBitVec3Coord" function "FOUND" "0xF6F7F480" L 12/18/2016 - 13:44:53: DEBUG: "MSG_EndBitWriting" function "FOUND" "0xF6F7EF20" L 12/18/2016 - 13:44:53: DEBUG: "SV_LookupSoundIndex" function "FOUND" "0xF6FB8AB0" L 12/18/2016 - 13:44:53: DEBUG: "SZ_GetSpace" function "FOUND" "0xF6F7E6F0" L 12/18/2016 - 13:44:53: Success: Patch executed. L 12/18/2016 - 13:44:53: Success: Build HLDS version defined Linux "6153" (valve) L 12/18/2016 - 13:44:53: Settings: -> debug - "3" esp - "1" smooth - "1" smoothout - "1" smoothent - "45" decalfix - "1" antinoflash - "1" alphaflash - "255" team - "0" fov - "1" solid - "2" bot - "0" barrel - "1" blockent - "0" hlfix - "1" metacall - "0" blocktype - "1" sndbuf - "0" skytrace - "0" revis - "0" L 12/18/2016 - 13:44:53: DEBUG: "GameRules" found "0xA9164E8" L 12/18/2016 - 13:44:53: Changelevel Server (map "stalkx") (maxplayers "16") (use "global_svs->maxplayers") L 12/18/2016 - 13:44:53: DEBUG: "GameRules" found "0xA9164E8" L 12/18/2016 - 13:44:53: Changelevel Server (map "crossfire") (maxplayers "16") (use "global_svs->maxplayers") L 12/18/2016 - 13:47:06: Success: Configuration executed. L 12/18/2016 - 13:47:06: DEBUG: "SVS" found "0xF740C740" L 12/18/2016 - 13:47:06: DEBUG: "SV_CheckTimeouts" function "FOUND" "0xF6FAAC90" L 12/18/2016 - 13:47:06: DEBUG: "client_t" address of a structure "FOUND" "0xF6FAACC1" L 12/18/2016 - 13:47:06: DEBUG: "client_t" determined the size of a the structure "20212" L 12/18/2016 - 13:47:06: DEBUG: "SV_Move" function "FOUND" "0xF6FC8FA0" L 12/18/2016 - 13:47:06: DEBUG: "SV_EmitEvents" function "FOUND" "0xF6FAB8B0" L 12/18/2016 - 13:47:06: DEBUG: "SV_WriteEntitiesToClient" function "FOUND" "0xF6FAD080" L 12/18/2016 - 13:47:06: DEBUG: "SV_EmitEvents" address was "FOUND" inside "SV_WriteEntitiesToClient" function "0xF6FAD351" L 12/18/2016 - 13:47:06: DEBUG: "SV_EmitEvents" function "PATCH SUCCEED" "0xF6FAD351" L 12/18/2016 - 13:47:06: DEBUG: "EV_PlayReliableEvent" function "FOUND" "0xF6F96120" L 12/18/2016 - 13:47:06: DEBUG: "EV_Playback" function "FOUND" "0xF6F96330" L 12/18/2016 - 13:47:06: DEBUG: "EV_PlayReliableEvent" address was "FOUND" inside "EV_Playback" function "0xF6F966B0" L 12/18/2016 - 13:47:06: DEBUG: "EV_PlayReliableEvent" function "PATCH SUCCEED" "0xF6F966B0" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "FOUND" "0xF6FA5380" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_1" function "0xF6F94415" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6F94415" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_2" function "0xF6FB9189" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FB9189" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_3" function "0xF6FBC42D" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBC42D" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_4" function "0xF6FBC52E" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBC52E" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_5" function "0xF6FBCCFF" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBCCFF" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_6" function "0xF6FBCDAD" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBCDAD" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_7" function "0xF6FBCE4D" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBCE4D" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_8" function "0xF6FBCED3" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBCED3" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_9" function "0xF6FBCF25" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBCF25" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_10" function "0xF6FBCF6C" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBCF6C" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_11" function "0xF6FBCFB3" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBCFB3" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" address was "FOUND" inside "unk_12" function "0xF6FBD002" L 12/18/2016 - 13:47:06: DEBUG: "SV_StartSound" function "PATCH SUCCEED" "0xF6FBD002" L 12/18/2016 - 13:47:06: DEBUG: "PF_Remove_I" function "FOUND" "0xF6F95AD0" L 12/18/2016 - 13:47:06: DEBUG: "ED_Free" address was "FOUND" inside "PF_Remove_I" function "0xF6F95AD0" L 12/18/2016 - 13:47:06: DEBUG: "ED_Free" function "PATCH SUCCEED" "0xF6F95AD0" L 12/18/2016 - 13:47:06: DEBUG: "PF_BuildSoundMsg_I" function "FOUND" "0xF6F98C60" L 12/18/2016 - 13:47:06: DEBUG: "PF_BuildSoundMsg_I" patch address to inside function in "PF_BuildSoundMsg_I" "PATCH SUCCEED" "0xF6F98C60" L 12/18/2016 - 13:47:06: DEBUG: "MSG_StartBitWriting" function "FOUND" "0xF6F69700" L 12/18/2016 - 13:47:06: DEBUG: "MSG_WriteBits" function "FOUND" "0xF6F6A810" L 12/18/2016 - 13:47:06: DEBUG: "MSG_WriteBitVec3Coord" function "FOUND" "0xF6F6B480" L 12/18/2016 - 13:47:06: DEBUG: "MSG_EndBitWriting" function "FOUND" "0xF6F6AF20" L 12/18/2016 - 13:47:06: DEBUG: "SV_LookupSoundIndex" function "FOUND" "0xF6FA4AB0" L 12/18/2016 - 13:47:06: DEBUG: "SZ_GetSpace" function "FOUND" "0xF6F6A6F0" L 12/18/2016 - 13:47:06: Success: Patch executed. L 12/18/2016 - 13:47:06: Success: Build HLDS version defined Linux "6153" (valve) L 12/18/2016 - 13:47:06: Settings: -> debug - "3" esp - "1" smooth - "1" smoothout - "1" smoothent - "45" decalfix - "1" antinoflash - "1" alphaflash - "255" team - "0" fov - "1" solid - "2" bot - "0" barrel - "1" blockent - "0" hlfix - "1" metacall - "0" blocktype - "1" sndbuf - "0" skytrace - "0" revis - "0" L 12/18/2016 - 13:47:06: DEBUG: "GameRules" found "0xABCBE18" L 12/18/2016 - 13:47:06: Changelevel Server (map "crossfire") (maxplayers "14") (use "global_svs->maxplayers") |
Автор: | s1lent [ 18 дек 2016, 22:23 ] |
Заголовок сообщения: | Re: [HELP] (server crashed) using WHBlocker 1.5.626 |
abdobiskra try set it in config m_pActiveItem = 301; |
Автор: | abdobiskra [ 18 дек 2016, 23:30 ] |
Заголовок сообщения: | Re: [HELP] (server crashed) using WHBlocker 1.5.626 |
Yes i tryed it but the same problem : I noticed that the server crashed, but if the number of players more than one and in TDM mod when players joined in the same team the server does not crash . but when any one change the team here the server crashed .. you might find an explanation for this? Вложение:
|
Автор: | s1lent [ 19 дек 2016, 03:51 ] |
Заголовок сообщения: | Re: [HELP] (server crashed) using WHBlocker 1.5.626 |
abdobiskra try again set team = 1 |
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