Half-Life и Adrenaline Gamer форум http://aghl.ru/forum/ |
|
set ent explode http://aghl.ru/forum/viewtopic.php?f=12&t=2530 |
Страница 1 из 1 |
Автор: | abdobiskra [ 26 авг 2016, 22:16 ] |
Заголовок сообщения: | set ent explode |
Hello! Can i create default explode (grenade/rpg_rocket/satchels/tripmine..) in other ent ? if the answer is no Are there examples to create an explosion like default ents up ? |
Автор: | Lev [ 27 авг 2016, 00:33 ] |
Заголовок сообщения: | Re: set ent explode |
You can change base classes (entites). I mean that CRpgRocket is derived from CGrenade and you can't change that. Also you can't make so that CGauss to be derived from CGrenade. But I suppose you again asked a wrong question. |
Автор: | abdobiskra [ 27 авг 2016, 02:05 ] |
Заголовок сообщения: | Re: set ent explode |
Цитата: You can change base classes (entites). I mean that CRpgRocket is derived from CGrenade and you can't change that. Also you can't make so that CGauss to be derived from CGrenade. i create new classname! according to what I understood from your answer: Lev писал(а): But I suppose you again asked a wrong question. I'm trying to rounding |
Страница 1 из 1 | Часовой пояс: UTC + 5 часов [ Летнее время ] |
Powered by phpBB® Forum Software © phpBB Group https://www.phpbb.com/ |