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set ent explode
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Автор:  abdobiskra [ 26 авг 2016, 22:16 ]
Заголовок сообщения:  set ent explode

Hello!

Can i create default explode (grenade/rpg_rocket/satchels/tripmine..) in other ent ?

if the answer is no
Are there examples to create an explosion like default ents up ?

Автор:  Lev [ 27 авг 2016, 00:33 ]
Заголовок сообщения:  Re: set ent explode

You can change base classes (entites). I mean that CRpgRocket is derived from CGrenade and you can't change that. Also you can't make so that CGauss to be derived from CGrenade.
But I suppose you again asked a wrong question.

Автор:  abdobiskra [ 27 авг 2016, 02:05 ]
Заголовок сообщения:  Re: set ent explode

Цитата:
You can change base classes (entites). I mean that CRpgRocket is derived from CGrenade and you can't change that. Also you can't make so that CGauss to be derived from CGrenade.

i create new classname! according to what I understood from your answer:
 

Lev писал(а):
But I suppose you again asked a wrong question.

I'm trying to rounding

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