Extra information: cstrike build: 5787, amxx: 1.8.2-dev, Metamod: 1.19p32
With this configuration there are many false detections and ban further when more than 5 players much lag is created and becomes unstable ping. (dproto v0.9.531)
Код:
dproto_EF RUN - dproto_i386.so v0.9.531 ini Start Never
NetBufExtender RUN - nbex.so v1.0 ini ANY Never
LocalizeBug Fix RUN - localizebugfix_m v2.3 ini Start Never
AMX Mod X RUN - amxmodx_mm_i386. v1.8.2-d ini Start ANY
MySQL RUN - mysql_amxx_i386. v1.8.2-d pl11 ANY ANY
Fun RUN - fun_amxx_i386.so v1.8.2-d pl11 ANY ANY
CStrike RUN - cstrike_amxx_i38 v1.8.2-d pl11 ANY ANY
CSX RUN - csx_amxx_i386.so v1.8.2-d pl11 ANY ANY
Engine RUN - engine_amxx_i386 v1.8.2-d pl11 ANY ANY
FakeMeta RUN - fakemeta_amxx_i3 v1.8.2-d pl11 ANY ANY
Ham Sandwich RUN - hamsandwich_amxx v1.8.2-d pl11 ANY ANY
With this configuration no false detections, and a full server is stable, no lag and ping unsuccessful. (dproto v0.9.391)
Код:
dproto_EF RUN - dproto_i386.so v0.9.391 ini Start Never
VoiceTranscoder RUN - vtc.so v80 ini ANY ANY
FloodBlocker RUN - floodblocker.so v1.1 ini Start Never
Cust. Flood Fix RUN - cf_fix_mm_i386.s v1.1 ini Start Never
FullupdatePatch RUN - fullupd_patch_mm v1.2 ini Start Never
NetBufExtender RUN - nbex.so v1.0 ini ANY Never
UserInfoNetOpti RUN - uino.so v1.0 ini ANY Never
LocalizeBug Fix RUN - localizebugfix_m v2.3 ini Start Never
AMX Mod X RUN - amxmodx_mm_i386. v1.8.2-d ini Start ANY
MySQL RUN - mysql_amxx_i386. v1.8.2-d pl11 ANY ANY
Fun RUN - fun_amxx_i386.so v1.8.2-d pl11 ANY ANY
CStrike RUN - cstrike_amxx_i38 v1.8.2-d pl11 ANY ANY
CSX RUN - csx_amxx_i386.so v1.8.2-d pl11 ANY ANY
Engine RUN - engine_amxx_i386 v1.8.2-d pl11 ANY ANY
FakeMeta RUN - fakemeta_amxx_i3 v1.8.2-d pl11 ANY ANY
Ham Sandwich RUN - hamsandwich_amxx v1.8.2-d pl11 ANY ANY
and dproto.cfg (Protection disabled in dproto, FloodBlocker protects without fail.)
Код:
# ========================================================
# ATTACKS SUPRESSION
# ========================================================
# FakePlayers_ConnectInitiationCheck (seconds)
# Sets the time, in seconds, in which client should initiate
# game session (in other words, send the "new" command) after it has
# been connected. If client did not initiated game session, it will be marked as
# fake and kicked.
# Default is 6 seconds.
# Use 0 to disable this check.
FakePlayers_ConnectInitiationCheck = 0
# FakePlayers_ClientValidationCheck (seconds)
# Sets the time, in seconds, in which client should answer to random unique command
# sent by the server. If client did not answered for this command, it will be marked as
# fake and kicked.
# Default is 8 seconds.
# Use 0 to disable this check.
FakePlayers_ClientValidationCheck = 0
# FakePlayers_AntiReconnect (0/1)
# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)
# before fake players checks have completed.
# This check will work only if FakePlayers_ClientValidationCheck and
# FakePlayers_ConnectInitiationCheck are enabled.
# Default is 1 (ON).
FakePlayers_AntiReconnect = 0
# FakePlayers_CommandsOrderCheck (0/1)
# Enable commands order checking on the start of initiated connection.
# Default is 1 (ON).
FakePlayers_CommandsOrderCheck = 0
# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
# Default is 120 minutes.
# Use 0 for permanent ban.
# Use negative vaules to disable ban (fake players will only be kicked).
FakePlayers_BanTime = -1
# Exploits_CheckDownloads (0/1)
# Enable checking of requested download files against precached resources.
# Default is 1 (ON).
Exploits_CheckDownloads = 0
# Exploits_DisableUploads (0/1)
# Disable file uploads (not customizations) to the server.
# Default is 1 (ON).
Exploits_DisableUploads = 1
I hope to help you with your work, thanks for everything and encouragement! (Lev)