bind "1" "weapon_crowbar;r1" bind "2" "slot2;r0" bind "3" "weapon_9mmAR;r0" bind "4" "weapon_shotgun;r0" bind "5" "slot5;r1" bind "c" "weapon_gauss;r1" bind "f" "weapon_crossbow;r0" bind "g" "weapon_rpg;r1" bind "n" "weapon_egon;r0" alias "r1" "r_drawviewmodel 1" alias "r0" "r_drawviewmodel 0" bind "space" "+sl" bind "r" "+reload" bind "q" "lastinv" bind "e" "+recharging" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "w" "+forward" bind "a" "+moveleft" bind "d" "+moveright" bind "s" "+back" bind "SHIFT" "+duck" bind "alt" "+speed" bind "u" "messagemode2; speak message" bind "y" "messagemode; speak message" bind "`" "toggleconsole" bind "~" "toggleconsole" bind "TAB" "+showscores" bind "ESCAPE" "cancelselect" bind "-" "+commandmenu" bind "PAUSE" "agpause" bind "/" "snapshot" bind "F10" "agstart" bind "F1" "say {(,:) bind "t" "say_team ^7D^8ropped ^7w^8eapon ^4%W^0;drop" // LJ alias +lj "+duck;wait;+jump" alias -lj "-duck;wait;-jump" bind "b" "+lj" // RECHARGING alias "+recharging" "+use; say_team Recharging ^6%h ^5%a ^8at ^2%l^0" alias "-recharging" "-use" bind "e" "+recharging" // DJ alias +dj "+jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump; wait; +jump; wait; -jump" alias -dj "-jump" bind "v" "+dj" // CLIMB alias +climb "+duck;wait;-duck;wait;+duck;wait;-duck;wait;+duck" alias -climb "-duck" bind "ctrl" "+climb" rate "25000" cl_updaterate "30" cl_cmdrate "100" bind "F11 "exec t.cfg;play_team barney/ba_tomb.wav" +mlook zoom_sensitivity_ratio "1.23" fps_max "201" m_filter "1" m_side "0.8" m_forward "1" m_yaw "0.022" m_pitch "0.022000" lookstrafe "0.000000" lookspring "0.000000" cl_timeout "35" cl_backspeed "500" cl_forwardspeed "500" cl_lw "1" cl_lc "1" cl_dlmax "128" cl_vsmoothing "0.05" cl_idealpitchscale "0.8" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_sidespeed "500" cl_himodels "0.000000" cl_bob "0" cl_bobup "0" cl_bobcycle ".7" cl_showfps "1" hud_color "130 120 255" hud_classautokill "1" hud_takesshots "0" hud_capturemouse "1" hud_centerid "1" hud_fastswitch "0" net_graphpos "2" net_graph "0" console "1.0" con_color "130 120 255" crosshair "1.000000" gamma "4" brightness "2" sv_aim "0" sv_voiceenable "1" sv_maxspeed "320" s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_2dvolume "0.88" s_occlude "1" s_occfactor "0.25" s_reflect "1 s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "0.000000" s_eax "0.000000" scr_conspeed "3000" setinfo "vgui_menus" "0" setinfo "ah" "0" setinfo "dm" "0" setinfo "lefthand" "0" volume "0.500000" _snd_mixahead "0.2" s_geometry "0" snd_noextraupdate "1" suitvolume "1.000000" hisound "1.000000" bgmvolume "1.000000" voice_enable "1" voice_modenable "1" viewsize "100.000000" mp_timelimit "20" mp_decals "0" d_spriteskip "1.000000" sv_cheats "0" gl_cull "1" gl_keeptjunctions "1" gl_playermip "1" gl_round_down "3" gl_flipmatrix "0" gl_monolights "0" gl_wateramp "0" gl_ztrick "1" gl_dither "1" gl_lightholes "1" gl_overbright "1" gl_polyoffset "20" gl_max_size "128" gl_picmip "2" r_drawviewmodel "1" texgamma "3" default_fov "111" gl_spriteblend "0" gl_keeptjunctions "0" gl_playermip "1" gl_round_down "3" gl_wateramp "0" gl_dither "1" gl_ztrick "1" gl_lightholes "0" gl_d3dflip "1" gl_monolights "1" gl_polyoffset "20" gl_cull "1" r_decals "0" r_traceglow "0" r_dynamic "0" r_drawentities "1" gl_overbright "1" texgamma "1.2" brightness "5" gamma "5" lambert "1.5" password "hlclan" clear echo _____________________$______________________ echo ____________________$$$_____________________ echo ____________________$$$_____________________ echo __$________________$$$$$_______________$____ echo ___$$______________$$$$$_____________$$_____ echo ____$$$____________$$$$$___________$$$______ echo _____$$$$$_________$$$$$________$$$$$_______ echo ______$$$$$$$______$$$$$_____$$$$$$$________ echo ________$$$$$$$____$$$$$___$$$$$$$__________ echo ___________$$$$$____$$$___$$$$$_____________ echo __$$$$$$$______$$$__$$$__$$$______$$$$$$$___ echo ______$$$$$$$$____$$_$_$$____$$$$$$$$_______ echo __________$$$$$$$$$_$$$_$$$$$$$$$___________ echo _________________$$$_$_$$$__________________ echo _____________$$$$$___$___$$$$$______________ echo _____________________$______________________ echo ____________________________________________